Framework for KIBO Lesson Plan
This Sample KIBO Lesson form provides an easy to use way for educators to plan their next KIBO activity!
This Sample KIBO Lesson form provides an easy to use way for educators to plan their next KIBO activity!
KIBO can become the craziest car you can imagine, and you can make it go!
Create a KIBO pet and teach it to do a trick when you clap!
Clang, clang, clang! We need the KIBO fire truck to help. Put on the flashing lights and drive!
KIBO can repeat a pattern of blocks over and over with a repeat loop. Let’s create a repeating dance routine.
The city is covered in snow, and KIBO will help clean up! We will build, test, and improve a KIBO snowplow using the Engineering Design Process.
Children will draw a person using KIBOs with the marker extension kit
These 1st-grade lesson plans introduce KIBO’s programming, movement, and repeat loops.
KIBO bowling as a literacy activity! Put sight words on the pins and program KIBO to reach the chosen word.
An open-ended, stations-based introduction to KIBO’s sound, light, and motion capabilities.
Receiving a touchdown pass? Making a great outfield save? Play catch with KIBO in this open- ended, gross-motor Free Throw activity.
KIBO needs to make a basket to win the game! What is the right combination of movement and Free Throw options to land the ball in the basket?
Experiment, measure, and record with the KIBO Free Throw Extension. As students mark each landing spot, a pattern emerges.
Imagine, create, and test a program to make KIBO draw your shape or letter with the Marker Extension Set!
KIBO Dances the Virginia Reel!
A reenactment of the Aug 21, 2017, total eclipse using KIBO
A video introduction to the KIBO Expression Module
Our map activity integrated the learning that was going on in the classroom about Yom Ha’atzmaut and Israel, as well as created hands on learning about the geography and map of Israel and the location of places.
Here are a few fun ideas for using the Expression Module
KIBO Bowling provides opportunities for measurement, prediction, and iteration in a fun goal-oriented activity.
These activity cards are intended for self-directed / independent exploration of KIBO in an “activity corner” setting. Rivka Heisler, SAR Academy
Upgrading the KIBO with a pen creates a fun STEAM experience, while opening a door for advanced questions like “what drawing will this program make?” and “what program would we need to draw a particular shape?”
Children can “play robot” while learning KIBO’s programming commands with these game cards.
Repeat loops are an important part of coding. In this instructional card, “Using Repeat Loops” ou cam learn how young students use the REPEAT and END REPEAT programming blocks with […]
How do KIBO’s wheels and motors work? Kids attach KIBO’s wheels to the motors to make them spin. The motors are then attached to the KIBO robot to make it […]
KIBO senses its environment! Sensors can see and hear things in the world around them, just like your own eyes and ears. Learn more about the Sound Sensor, Distance Sensor […]
In these cards, we describe the innards of the KIBO robot and how it performs as it does. Learn more about KIBO’s main board, its wiring, and its scanner. Underneath […]
KIBO offers advanced coding options, included IF/THEN conditional commands, as well as REPEAT commands. IF/THEN Commands offer allow KIBO to make choices based on what it can sense, just like […]
In these KIBO activity cards, we delve into KIBOs Art Platforms, how to use its Lightbulb and how KIBO makes sounds. KIBO has Art Platforms! KIBO is designed to incorporate […]
This Activity Card provides more information on learning nested repeats and IF concepts with KIBO. Take your students coding experience to the next level with KIBO’s advanced programming cards to […]
KIBO is more than a robot kit. It allows children to make anything they want. They can use everyday materials, such as recyclables and arts and crafts, and integrate them into their KIBO projects.
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