This 6-8 hour animal themed introductory curriculum is designed to help teachers get started with KIBO.
With this curriculum, students read the story of the “3 Little Pigs” and learn to program KIBO, through the retelling of the story.
In this 20-hour cross-curricular KIBO curriculum young learners learn about dinosaurs through robotics and programming!
The “No KIBO? No Problem” Guide is a collection of engaging STEAM activities you can do with your kids without a KIBO robot kit!
This Process structures student work in hands-on STEAM projects. ASK, IMAGINE, PLAN, CREATE, TEST & IMPROVE, and SHARE. Try it today!
These activities are designed for students to practice reading and writing using KIBO’s Expression Module.
In this curriculum, students select a cultural dance of their choice, decorate their KIBO robot as a dancer, and then program KIBO to dance.
The “Who Am I?” curriculum integrates identity, culture, and diversity with fundamental engineering and programming concepts.
Inspired by the book Where the Wild Things Are, this curriculum incorporates literacy and robotics as KIBO acts out the “wild rumpus” scene.