KinderLab Robotics Announces New Extension Set for Advanced Coding with KIBO

The KIBO Advanced Coding Extension Set unlocks new coding options to allow users of the robot kit to design their own programming blocks, create their own games, and explore complex coding concepts

(Waltham, MA) May 30, 2019 – KinderLab Robotics today expands its KIBO™ line by announcing its newest product, the Advanced Coding Extension Set, and an accompanying curriculum guide, Ask and Imagine. The Advanced Coding Extension Set supports children who are experienced with KIBO’s core concepts and offers them the next step along their computer science pathways. The Advanced Coding Extension Set creates a bridge between KIBO’s core pre-K to 2nd-grade curriculum and the computer science and engineering work students will do in upper elementary and beyond. Children can explore advanced computer science concepts such as subroutines, randomness, and conditionals, while staying rooted in KIBO’s familiar screen-free, hands-on coding environment.

KIBO is a robot kit specifically designed for children ages 4–7 years old. KIBO is entirely screen-free, as children program their robots with “tangible code” made of wooden programming blocks. Through these physical materials, children engage with a range of powerful ideas found in STEAM, computer science, and design thinking, all while integrating directly with literacy and art curricula. The Advanced Coding Set allows children—and their teachers—to extend this exploration to computer science concepts that in the past were only accessible by older children. The new programming blocks unlock new powerful ideas: modularity and reusability with subroutines, complex conditional behavior, and randomness.

Advanced Coding RacersCarmella Hughes, a technology integration specialist at Nathaniel Morton Elementary School in Plymouth, MA, has used the new blocks with her KIBO students. She said, “These new blocks really extend students’ programming choices. My students set up a race for two KIBOs using the RANDOM parameter block. This was a favorite! This let me lead them through a very natural integration of math and engineering standards. Students could record their distances given 5, 10, 20, etc. tries. What happens with probability as the number of attempts increases? These new options really expand the boundaries of what we can do with KIBO in the classroom.

Creativity and personal expression remain at the heart of this new Extension Set and the Ask and Imagine curriculum booklet. Jason Innes, the manager of training and curriculum development at KinderLab Robotics, Inc., said, “At KinderLab, we focus on creative coding and robotics experiences for early childhood. Anyone familiar with KIBO can have fun with this new Extension Set, creating their own programming blocks and inventing new games. At the same time, we see KIBO as a vital on-ramp to a comprehensive computer science pathway for all students that extends into upper elementary and beyond. With the Advanced Coding Extension Set, we give students the ability to go beyond the computer science standards typically associated with the pre-K–2nd grade range.

The new Advanced Coding Extension Set unlocks three new programming options:

Subroutines: A subroutine is like a miniature program within a program. With KIBO’s subroutines, children create their own programming block by defining a sequence of commands then assigning that sequence to a subroutine block. To personalize their creation, children can even use an included erasable marker to draw their own icon right onto the programming block sticker. The set includes multiple blocks to call the subroutines, allowing students to dive into the powerful ideas of modularity and reusability.

Random Parameter: This new card makes KIBO’s repeat loop run a random number of times. Kids can teach KIBO to play “Duck, Duck, Goose”—spin KIBO a random number of times, and who knows who will be “it”?

If Not: Children can already design programs that respond to light, sound, and distance using KIBO’s conditional programming. The new “If Not” block lets children tell KIBO to do one thing if a sensor is triggered, and something else if it’s not. This foundational concept in computer science expands the expressive possibilities for KIBO while deepening students’ understanding of conditional programming.

Ask and Imagine CoverThe Advanced Coding Extension Set is available for pre-order now for $80. During the pre-order period, KinderLab is offering a special: order two or more sets and receive the Advanced Coding Curriculum Guide Ask and Imagine (a $25 value) at no cost (limit one free Curriculum Guide per customer). The sets and curriculum will ship on June 24, 2019.

About KIBO – The Playful STEAM Robot

KIBO is a robot kit that allows children aged 4–7 to build, program, decorate, and bring their own robot to life without requiring any screen time on a smartphone, tablet, or computer. It is an open platform on which students can envision and create their own robot. With art and engineering, students transform KIBO into imagined animals, vehicles, storybook characters, and more. Students plan a coding sequence using wooden programming blocks, then scan their sequence with the built-in barcode scanner, press its button—and the robot comes alive. 

When children build, code, and decorate their own robot, they perceive it as play, but they are learning invaluable STEAM skills. Not only are these hands-on experiences inherently rewarding, but they help children understand the technology in their world, and can even improve their future job prospects.

About KinderLab Robotics, Inc.

KinderLab Robotics is the creator of the award-winning KIBO, a playful educational STEAM robot kit based on 20 years of child development research with thousands of children, teachers, and parents. Developed specifically for teachers by Dr. Marina Umaschi Bers at Tufts University, KIBO is currently used in 57 countries and has proven efficacy in helping kids learn STEAM—and getting them excited about it! KinderLab offers a complete suite of teaching materials that help integrate STEAM elements into a wide range of curricula, including art, cultural studies, and reading literacy.

For more information, please visit KinderLabRobotics.com.

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